Why am I always surprised when Forbes talks about mmos?
So, BioWare is setting this up as a freemium style game. Either you play for free with some sort of restrictions and have the option to go after microtransactions, or pay for a sub and get some bonuses.
What confuses me is what’s going to happen to that initial cost to buy into SWTOR. They have two obvious options: abandon the buy in for the game, or keep it and turn the game into a semi guild wars style system. Lets look at the ramifications of both. Continue reading
So apparently the free-to-play mmo issue has been solved! Let us all rejoice, for all of our problems have been solved!
First, some background: The guys over at Cliffhanger Productions are trying to make a mmo based on Shadowrun, an old pen/paper RPG (and by old, I mean it’s older than me). From what I can tell it’s basically character classes from middle earth put into a future world, with some more awesome stuff added in. I won’t bother trying to be an expert on it, because I never played it. It sounds like it will be a really awesome game from what I’ve heard, so I’ll definitely check it out if I can.
But apparently, Shadowrun Online was purposed to be a f2p game, which got some of the backers concerned about the whole ‘pay to win’ problem in a lot of these games. So, Cliffhanger went ahead and put out the update I linked above, and now I’m here to tell you why this is all silly and won’t help. Continue reading
So, Guild Wars 2’s last beta weekend has begun to corrupt me (expect a full post on the beta weekend early next week).
I’ve become addicted to the fast paced and responsive movement in gw2, especially the dodging feature. I love being able to (and actually being required to against some enemies) move while casting. Now when I play my mage in other games, I almost get bored with sitting there while my giant rain of death spell takes its 5 seconds to cast. Continue reading
Every time I see an ad saying “WoW – free to play until…” I cringe a little bit. Sure it’s completely true when you add the stuff after the ‘until’, but nomenclature is important, and at the end of the day it’s a trial, not an entirely free to play mmo. F2P mmos can come in so many forms nowadays, so it can be difficult to put down a definition that completely covers it. But, I guess it’s important to set some ground rules for ourselves about what we will talk about and what we will run away from, screaming like little girls. So here we are, doing something that I just said is a pain…
So what are the common characteristics of a free to play mmo? I’ll start with the obvious one. Continue reading